
He is a contract assassin, who takes orders for the international contract agency. Agent 47 is the lead character, which players control.

The storyline continues to follow the previous sequel, making necessary changes in certain places. GameplayĪs we already mentioned, Hitman 2 is an action-adventure, stealth-based video game. Players can mischievously eavesdrop on conversations between non-playable characters in the game. Much of the story is perfectly timed, depicting real-world conditions in some places, like middle Eastern conflicts, military corporations, and artificial intelligence. The main plot might seem overarching at first, though once players complete the entire game, the plot appears to be simple and uncomplicated. These plots can individually be studied and explored. The storyline is composed of multiple subplots, each leading to the perfect blending of all plots with time. One can find 6 new environments, allowing players to explore the brand new killing machinery.

Players can eavesdrop on conversations from non-playable characters (NPCs) to obtain clues about the location and routine of targets, and opportunities for creative infiltration and elimination. In one level, for example, Agent 47 can tamper with the museum's chandeliers, causing them to fall onto the victim and kill him. 47 can collect items to use as weapons some items grant players access to previously restricted areas. The game also includes scripted opportunities that require the completion of multiple tasks.

An Overview Hitman is an action- adventure stealth video game in which players control a genetically enhanced assassin called Agent 47 from a third-person perspective as he travels to various locations and carries out contracted assassinations of criminal targets across the globe. As in other games in the Hitman series, players have a large amount of freedom in their approach to their assassinations. Players may use weapons including explosives, pistols, assault rifles, and long-range sniper rifles they may also assassinate the target at close range using bladed weapons or throwable items.
